N647 on DeviantArthttps://www.deviantart.com/n647/art/Render-513516480N647

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Render

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Well this was a nice experiment, is all poly modeling done in blender also rendered in blender with the internal engine but using nodes and some post processing, was a learning experience and now I found a lot of stuff I  m lacking so at least know where to focus to improve on, and to find how the proper workflow.

please let me hear your critiques and pointers so I can improve ^^

Gisselle from :iconcarlos-the-g: and his webcomic petsuccubus.smackjeeves.com/   check it out :D






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© 2015 - 2024 N647
Comments14
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0Anesthetic4u's avatar
The only thing I know about blender is that some liken it to Zbrush, and it's relatively looked down upon for being kind of junky. This here is pretty good work, so that seems to contradict the belief that it realy that bad. But then again I don't know how long it took you to make that. Honestly Its taken me well over 80 hours to make a character model of similar detail in 3DS and I'm still not done yet, so if it took you less time then that, it still trumps 3DS in terms of speed modeling and texturing for detail. As I cant see your Mesh, I have no idea how cleanly it works though.

Whats your poly/face count like?